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(+2)

i enjoy using bbcr mod menu , i was first using a complete fake replica of your mod menu the whole time until one of my friends told me to use yours, i enjoy all your mod menus and every part of your hard work for all of us, thank you.

(1 edit) (+1)

man thanks for appreciating my work after all the unnecessary hatred by some minors who were mad over 4 things from using my mod menu and couldn't even give proper and constructive feedback and the majority using fasguy's mod instead of mine your comment is just very pleasing and something i needed to hear

(+1)

do you mean the fasguy menu? or any other one

i think it was like a fasguy and oldsport remake 

it was small asl

i cant open bb+ mod menu
i have bb times and the bbapi

maybe try to wait and see if it opens if not

which version of my mod did you use? 

did you follow my tutorial and everything correctly? 

did you also add the Newtonsoft.json.dll? 

1. i waited and no results

2.legacy

3.i know how to store bepinex mods

4.the Newtonsoft.json.dll is already on the baldi plus api's current version

maybe use the version of the Newtonsoft.json.dll my mod menu uses? the one that the bbp api uses probably uses a different .net version

How do i speed up and slow down baldi and the other charecters? (sorry about my grammer) I just want the simpleness that fasguy's mod menu had (the BBCR one)

i'll add that when the actual v.1.0.0 comes out 

I can't find these two files in the reset version

Doesnt work for normal game, BBC (Baldis Basics Classic)

(+1)

its bb+ stupid

(1 edit)

you don't actually do in the classic once

Its for bb+ and bbcr

Deleted 87 days ago

This mod menu is cool!

Old spot so I got questions.So first, are you gonna add the level generator thing back? I like it. It's a wonky thing And I like it and Can Your mod still support custom characters and items For example, I'm using Baldies basics times.

- Yes the level generator will be readded

- If i do that i'd have to do "FindObjectsOfType" every time which IS bad so i'll look into these mods first and figure out a alternative

Baldi's Basics Plus Mod Menu is working

alright i dont know how to set up the mod menu /:

they put a tutorial for a reason

(+1)

yooo nice mod menu i actually enjoy this lol

thank you

when i press tab it wont open the mod menu for baldis basics plus

legacy version or?

the newest one

this happens even with baldis basics classic remastered pre 1.0.0

but even the legacy one does that

(-1)

okay maybe

- you installed bepinex or the mod menu the wrong way

- you are on linux and instead of opening up the "run_bepinex.sh" file you opened the "BALDI.x86_64" 

if none of those are true well then send me your player.log file this file is stored in 

".config/unity3d/Basically Games/GAMENAME/" on linux & 

"%AppData%/LocalLow/Basically Games/GAMENAME/" on windows

yo oldsport, could you say me how i can change the bind? Whould really appreciate :)

you can't do it in the pre v1.0.0 version but in 0.2.0 you can just go to the settings you have to scroll down tho

(1 edit)

thanks brother

Hi. oldsport please note:

Auto Completing Game in bbp and bbcr in other modifiers

description: Auto complete the game or style(in bbcr)very fast speedrun

(1 edit)

so what you want is basically have the game play itself? i think thats what you meant by "very fast speedrun"

i mean i want bot is complete game because i can't complete null style in bbcr i've completed bbp sooooo many  times

so i want auto complete game

(1 edit)

Thank you it works for now

When last time i tried to type every key

wait...

so you telling me you forgot to add "newtonsoftjson.dll" to the zip and thats probably why it won't open THE WHOLE TIME??? (COPY AND PASTE XD)

anyways.. LOVE YOUR MOD MENU (and again only bbp)

(+1)

man i really want to know why "only bbp" i mean whats so "bad" or "horrible" about my mod menus versus fasguy's? you know that fasguy isn't the only one making mod menus for games right? many other people like me also do it and at least my mod menus don't crash anymore or do other weird things and lastly what is so special about fasguy's mod menu? is it just because of the amount of features? if thats the case then well i guess i'll replicate what he added for bbcr then

Well... I'm sorry..

(2 edits)

I just didn't.. I'm sorry... (i have nothing to figure it out what do i say.)

I put the bbcr mod menu (yours) on the new folder called "MOD MENU BY FASGUY AND OLD SPORT" inside the bbcr files

But idek why did I called fasguy in the new folder

That's because I'm testing your mod menu when I try this out

But sadly it doesn't have any options in your mod menu

Just like Fasguy

Anyways... yeah..

Have a nice day.

Oh! And by the way, even bbp too

new folder called "OLD SPORT"

Because when you made per 1.0.0 version.

I LOVE YOUR MOD MENU

WHEN YOU ADD SKIP AND RESET THE LEVEL

AND EVEN YTPs

Now.. have a good day!

The new update broke the mod menu, I could not even open it. I first tried pressing T as that was the keybind I had set, nothing happened. Then I tried pressing Tab (The Mod Menu's default), and nothing happened.

I will just stick with the legacy version until it is usable again.

(1 edit) (+1)

i forgot to add "newtonsoftjson.dll" to the zip and thats probably why it won't open

(+1)

does it work now?

Yes! It does now. It even remembers my key bind!

(1 edit)

There are two major bugs

1. 3D camera is bugged(when the mouse moves up the camera goes down, when the mouse moves down the camera goes up)

2.when two levelobjects are saved(eg when you save scriptable objects for main1 then main2, it would only save the latest scriptableobject(which is main2)instead of saving both main1 and main2.


I still love this mod menu(especially the levelobject and gameobject)

(+2)

ok great! thx for telling me that 

(1 edit)

bro i love the mod menu aswell tho

Wait you’re here too? Sup man.

Wait what happend to my mod menu

I tried a different mod menu

then i pressed tab but nothing appers?!?!??

How do i turn on mod menu with per v1.0.0

i pressed tab and nothing???

(+2)

maybe you changed the key? i have removed the settings from the mod menu which are stored in %appdata% and it does open when i press tab but otherwise idk what the issue could be

oh ok but I didn't change

All I did was just press tab

(+2)

the mod menu doesn't show when pressing tab in the warning screen but somehow it does when you get out of that screen

listen i speak arabic cuz i live in Bahrain

I've learned english in all the videos (any)

but that doesn't make any sence to me...

i'm sorry about that :(

that if you don't understand me...

then that's fine..

Woww i would try this later!

Bcz I have to go to school...

(School sucks btw)

Cant find a way to download ugui, 

(+1)

you don't download ugui but instead the ugui version of the mod menu 

Look, I'm hoping this mod that you created Oldsport will work i'm say :

Baldi's Basics Classic Remastered

v0.0.1

mod menu 0.15b 

(-1)

no mod menu 0.15b to Baldi's Basics Classic Remastered

(+1)

??

(2 edits) (+1)

Suggestion: Add more item slots (instead of 5) so that more items can be used instead of just 5. 

I Have A Baldi's Basics Mod That Is Called Dave's Fun Algebra Class Remastered

do you do the same steps as bb+ for classic remastered

(+1)

yeah its the same theres nothing else you have to do 

aw man it stopped working today

(+1)

could be because the latest version of bepinex doesn't work on linux

nvm it just takes long for the mod menu to load

Can You Add Baldi Basics Classic Remastered Mod Menu On MacOs Plz

(+1)

already did? you just need bepinex

Tutorial How To Add Baldi's Basics Classic Remastered Mod Menu On MacOS

(3 edits)

i followed the instructions i think can you just type the instructions to know if i did something wrong? because its not showing up. i don't have plugins the plugins folder

(+1)

i have a youtube video so watch that and see from that if you did something wrong

(1 edit)

i did. its hard to understand what you mean. also i followed the instructions but it didn't show up

(+1)

you don't have to understand me just follow along what i am doing

kk.

did it got fixed bc baldi basics plus mod menu was updated on 1 hours ago

(+1)

NOW i have properly fixed it and the mod menu should open up without any errors in the console

(+1)

thank you it works

Idea: Ingore Player Trigger

Which You Can Walk Thourgh Baldi

(+1)

noted

does it works on steam bc i cant open mod menu

(+1)

well i am also using the steam version and it does work

Deleted 203 days ago
(+1)

maybe you forgot to also put "newtonsoft.json.dll" in the plugins folder?

no i didnt forgot put it its still here on plugins folder

and im using bb+ for this mod menu

(+1)

ah wait i did a mistake i'll fix it real quick

(+1)

i'll re-release 0.2.0 tomorrow for that fix

k

ohhhhh yea i forgot

but how i do reset key mod menu bc i forgot the key

go to %appdata% then LocalLow\Basically Games\Baldi's Basics Plus\OldSport_ModMenu and delete config.json

it doesnt exist in my %appdata%\locallow\basically games\baldi's basics plus

(1 edit)

i cant open the mod kmenu i put the newtonsoft.json.dll and its still not working pls help

left click and make sure you are in game then press the key to open the mod menu the default key is Tab but idk if you changed it

and if that doesn't work well have you done anything? all you had to do was replace/add the new files to the plugins folder in bepinex

(-1)

it works thanks

Deleted 230 days ago

you need both the universalmodmenu.dll and Newtonsoft.Json.dll because without Newtonsoft.Json.dll the mod menu will not work and you a have to put them both in the same folder which is plugins

Deleted 230 days ago

What Abt Android I don't have a pc

bbcr and bbp don't exist on android 

(+1)

oh ok

what happend and why don't you have PC?

i just increased the mod menu size and now i cant get it to normal size how can i fix it

go to settings and set the reference resolution?

tophat approves of this mod 

thanks although there is one thing i need to say here i have watched fasguy's and was surprised that there were this many bugs in my mod menus of course this will be all changed in 0.2.0 with some new features along the way but what i am more surprised about is the fact that none of the people using my mod menus even mentioned these issues so i was not aware of them 

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